Beyond Skyrim: Bruma
Wake up somewhere in Cyrodiil's north, from Bruma's gates to the high passes. Where are you?

Wake up somewhere in Cyrodiil's north, from Bruma's gates to the high passes. Where are you?
Beyond Skyrim: Bruma brings Bruma and the Jerall Mountains, the north of Cyrodiil, to Skyrim's engine. TESGuessr's Bruma map is over 2,000 panoramas of it: the city's streets, the roads and passes, the forts, the shrines and the snowfields between them. Look around, walk the roads, and pin the map.


Each game is five rounds. You wake up at a place in the game's world: look around, and with Moving on, follow the arrows down roads, through towns and over the hills. When you think you know where you are, drop a pin on the map. The closer the pin, the more points: up to 5,000 a round, 25,000 a game.
Make it harder with the settings: No move keeps you where you land, NMPZ (no moving, panning or zooming) gives you one fixed view, a timer of one to three minutes hurries you, and the hard difficulty (Nerevarine in Morrowind, Hero of Kvatch in Oblivion, Dragonborn in Skyrim) starts you anywhere at all, deep wilderness included, where the easy one (N'wah, Beggar or Milk-drinker) starts you on a road, in a town or at a landmark.
Finished a game? Share it as a challenge link: your friends play the same five places and see the score to beat.
Three places in Beyond Skyrim's Bruma. Click a picture for the answer.
Where is this? Tap to see.An Ayleid ruin in the snows of the Jerall Mountains
Where is this? Tap to see.A stone bridge in the autumn woods below the mountains
Where is this? Tap to see.Snowfields high in the Jerall Mountains